Atlanta 2173: Flowers vs Robot Spiders - BIGMODE2025
A downloadable game for Windows
Controls
WASD - movement,
Space - jump,
hold Shift - sprint (while not planting),
Q - Gather surrounding flowers,
Hold E - Plant flowers,
ESC - Pause menu
Normal spiders have 10 health
Elite spiders have 100 health
Boss spiders have 1000 health
First flowers are combat-ready - gather them only after defeating the ambush.
Most others need to be gathered and planted before they start producing energy orbs.
Demo:
Flower Power
"Power is a tool to reach goals, not the goal itself"
You find yourself in a strange dream-like jungle clearing softly illuminated by playful fireflies.A few flowers catch your attention - glowing orbs of warm energy form in the embrace of their petals, gently drifting into the night sky.
At the corner of your view, you notice harsh red glow piercing through the serenity. Multiple red eyes come into view, their glow glinting off the metal shape of a spider.The metal beast rushes towards you, it's metal legs moving with eerie precision. As it reaches you and winds up a leg for a piercing strike, orbs of energy hit it in explosion of bright shower of sparks.
The only thing that remains of the spider is a cube of energy suspended in air. Upon touch it bursts free, filling you with a rush of power.
Turning your attention back to the flowers, you decide to pick them up to replant where you need them the most.
And so onward you go, down the path of roots and fireflies, gathering more power to be strong enough to face the source of your attacker.
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Gathering
"Power begets power"
When more red lights appear in the darkness, you are ready - quickly planting the flowers and preparing for a fight.
You notice that the more power you absorb, the faster you plant and move, allowing to deal with bigger threats.
What also catches your attention is the way the plants obstruct mechanical beasts. You wonder if there is a way to make the flowers grow beyond their natural size...
Facing The Horde
"Synergies between powers can create more than the sum of their parts"
Upon entering a huge clearing, you see more flowers to pick up.
While moving towards them, you catch many red spots light up deeper in the jungle. Still deeper in, seven huge red orbs light up, their glow piercing the dense foliage.
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Looks like you found the source of your troubles. Prepare for the final battle!
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Post-jam build is almost ready! (Sneak peaks can be found in devlogs below)
Entry for BIGMODE 2025 Game Jam by Mindaugas and Laimonas. Github: https://github.com/mandrulevicius/elemental-ascension-BIGMODE2025 Assets used: - Unity Third Person Starter Assets for player controller - Quixel Megascans for environment textures, materials and objects - DMYTRO Spider model Everything else created from scratch.
Updated | 13 days ago |
Published | 20 days ago |
Status | Released |
Platforms | Windows |
Authors | NoNumbersGames, VokietisLt |
Genre | Action |
Tags | 3D, bigmode2025, Survivor-like, Tower Defense |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Download
Development log
- Atlanta Spiders - after jam update13 days ago
- Improved starting area - spider deployment16 days ago
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